It is still present in the PS2 version of GTA: III, though. Usage discouraged The standard aiming camera mode. It comes with several modes for the distance. Usage discouraged An early camera mode which is most likely not used anymore. Usage discouraged A broken/buggy version of MODE_TOPDOWN. It should be noted that UG-MP uses the same camera modes as SA-MP uses. Special thanks to The_Hero for his help in setting up this list. We marked these camera modes with "Usage discouraged".
Keep in mind that a lot of them don't have much value for server developers, and that a lot of them only served a role in developing GTA: III, GTA: VC, and GTA: SA. We included the constant names which R* have used in development, along with a description for clarification. Thus, free aiming online combatants will play against and with other free-aiming players.Įach of these two modes can be further tweaked:Īssisted Aim - Full: Traditional instant GTA 5 targetingĪssisted Aim - Partial: Short lock-on periodįree Aim - Assisted: Brief initial lock on and under-the-hood aim assistance.The following camera modes are used by natives such as GetPlayerCameraMode. Players are given a choice between assisted aim and free aim modes, and Online players are pooled by which setting they opt into. Controls respond much more like a traditional FPS. Today’s big news, however, is the addition of a first-person mode.įirst person mode in GTA 5 significantly alters game play.
Huge new Races and Deathmatches are also planned to GTA Online, which will support up to 30 simultaneous players on the Xbox One / PS4 / PC platforms. Beyond the enhanced graphics, new Vehicles, Weapons, Collectibles, Bonus Cash, and more are coming.
GTA 5’s new release on Xbox One, PS4, and PC differs from the original Xbox 360 and PlayStation 3 versions of Grand Theft Auto V.